I design clear, tasty experiences for complex products
I’ve spent 20+ years making complicated games feel simple, at studios including EA, Zynga, Activision and NetEase. I’ve led UX on live and launching titles, hired and mentored designers, and I still build my own UI in engine, because that’s where the details live.
Mage Supreme, a wizard-themed battle royale on mobile
WithMe, a metaverse hangout and games space with friends
Phoenix Labs, Mailbox and rewards for a cross-platform dungeon crawler
What I do
UX/UI + Product
- user journeys + interface systems
- interaction design
- live-service + marketing
Game Dev + Art
- 2D/3D game + UI art
- prototypes + implementation
- motion design
Visual + Brand
- concept + illustration
- identity + style
- digital + print
Made with teams at pro game studios
Crusaders of Light, a fantasy MMORPG on mobile and PC
Made at a scrappy startup
Backbeat Networks, branding and web for a development studio
Made for placing bets