I design clear, tasty experiences for complex products
20+ years in video game, mobile, and design. I'm a creative, technical, versatile, and passionate designer with old soul flair and modern sensibilities rooted in science, research, and user-centric design principles. My strengths lie in ideation and the clear, playful communication of complex ideas.
Crusaders of Light, a fantasy MMORPG on mobile and PC
WithMe, a metaverse hangout and games space with friends
Mage Supreme, a wizard-themed battle royale on mobile
What I do
UX/UI + Product
- user journeys + interface systems
- interaction design
- live-service + marketing
Game Dev + Art
- 2D/3D game + UI art
- prototypes + implementation
- motion design
Visual + Brand
- concept + illustration
- identity + style
- digital + print
Made with teams at pro game studios
Phoenix Labs, feature design for Project Bismuth + Dauntless art support
Made at a scrappy startup
Backbeat Networks, branding and web for a game development studio
Made for placing bets